Toontown Offline is a standalone version of Disney's very popular online game - Toontown. Create a Toon and take to the streets of Toontown to battle the cogs and complete Toon Tasks. The offline version allows you to be who you want to be! With commands that allow you to give you all gags, re-laff quickly and much more! Server List - Toontown Offline Servers This server list has been discontinued. However, Toontown Offline now has an official server list.
-->This article helps you fix an issue where the System Center 2012 Orchestrator runbook server goes offline due to deadlocks.
Original product version: Microsoft System Center 2012 Orchestrator
Original KB number: 2860832
Symptoms
The System Center 2012 Orchestrator runbook server takes itself offline due to database errors resulting from being the victim of one or more deadlocks. Orchestrator platform events as viewed in the Runbook Designer or the Orchestration console reports the following events:
Summary: Runbook Server <computer> is experiencing frequent errors while accessing the database
Details: The Runbook Server is experiencing frequent errors while accessing the database. Verify the status of the database server. If the problem persists, contact Technical Support.
A review of the deadlocks shows a stored procedure of dbo.sp_UnpublishPolicyRequest
being executed with an objectlock
against the dbo.POLICY_REQUEST_ACTION_SERVERS
table from each of the locks.
Cause
Numerous runbook instances are being completed at the same time and executing the dbo.sp_UnpublishPolicyRequest
stored procedure to remove the completed instance. The foreign key relationship from the dbo.POLICY_REQUEST_ACTION_SERVERS
table with a cascading delete option but no index against the SeqNumber
column of the foreign key is causing a full table lock to occur rather than a more selective row lock. When the multiple executions attempt to convert their intent to lock (IX) locks to exclusive (X) locks, the deadlock results.
Resolution
Use SQL Server Management Studio to execute the following T-SQL against your Orchestrator database to create an index on the SeqNumber
column of the dbo.POLICY_REQUEST_ACTION_SERVERS
table.
More information
Example of what kind of content you will see when examining SQL Server deadlock graph details:
<process taskpriority='0' logused='1596' waitresource='OBJECT: 10:2142630676:0 ' waittime='85' ownerId='255020956' transactionname='DELETE' lasttranstarted='2013-06-05T22:20:51.713' XDES='0x454c4d4d8' lockMode='X' schedulerid='4' kpid='12168' status='suspended' spid='183' sbid='0' ecid='0' priority='0' trancount='2' lastbatchstarted='2013-06-05T22:20:51.713' lastbatchcompleted='2013-06-05T22:20:51.710' lastattention='1900-01-01T00:00:00.710' clientapp='Orchestrator' hostname='COMPUTER' hostpid='3596' loginname='DOMAINusername' isolationlevel='read committed (2)' xactid='255020956' currentdb='10' lockTimeout='4294967295' clientoption1='673185824' clientoption2='128056'>
<executionStack>
<frame procname='Orchestrator.Microsoft.SystemCenter.Orchestrator.Runtime.Internal.CompleteJob' line='22' stmtstart='1054' stmtend='1230' sqlhandle='0x03000a0044da8e2771265d0124a0000001000000000000000000000000000000000000000000000000000000'>DELETE FROM
[dbo].[POLICY_PUBLISH_QUEUE]
WHERE
[SeqNumber] = @SeqNumber </frame><frame procname='Orchestrator.dbo.sp_UnpublishPolicyRequest' line='19' stmtstart='820' stmtend='1080' sqlhandle='0x03000a00ac66a25373265d0124a0000001000000000000000000000000000000000000000000000000000000'>EXEC [Microsoft.SystemCenter.Orchestrator.Runtime.Internal].[CompleteJob] @JobId, @SeqNumber, @PolicyID, 'S-1-5-500', @JobStatus </frame></executionStack><inputbuf>Proc [Database Id = 10 Object Id = 1403152044] </inputbuf></process>
<objectlock lockPartition='0' objid='2142630676' subresource='FULL' dbid='10' objectname='Orchestrator.dbo.POLICY_REQUEST_ACTION_SERVERS' mode='IX' associatedObjectId='2142630676'>
Hey there everyone! Do you ever get tired of the greetings in these blog posts? After a while, I find myself struggling to come up with something that sounds different enough from the last time, so from here on out I think we’ll just stick to the same greeting for every blog post. Sound good? I hope so. Enough of that though, let’s get into today’s post- the final Toontown Offline blog post of 2020.The Hardships of 2020

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Before going any further, we’d like to bring attention to the hard times we’ve all experienced this year. It has been tough to live in 2020. Not being able to go out and see your friends, attend real-life events, or even learn in an actual classroom. Covid-19 has put a strain on us all. We at Toontown Offline wish to put out a statement to all of our fans; we can do this. We can all get through this together. And whether that happens in 2021 or beyond, just know we’re all in the same boat. Things will improve.Best Toontown Servers
The Bright Side of 2020
2020 hasn’t been all doom-and-gloom, though. There are many things we have to be grateful for this year, specifically when it comes to the Toontown community. Without a doubt, 2020 has been the biggest year for Toontown history yet. Despite being nearly a decade since the original game closed, we were treated to a plethora of leaks and content from the game’s history. It came in the form of never-before-seen assets, original source code, and a snapshot of what Toontown was like in it’s Beta days. And as you most likely know, we sure as heck took advantage of all these leaks had to offer. We’ve used so much content given to us in the Pandora and Anesidora leaks, including the contents of the Toontown Beta Disc released by Joe Schochet.
Toontown Server List
Toontown Offline isn’t the only project that’s taken advantage of these new discoveries. Just last week, '>Toontown Archive Released Their 1.0.5 Beta Server to the public, making this legacy version of Toontown playable to the public for the first time in nearly 20 years. Truth be told, this has certainly been a year for all Toontown fans to celebrate.
But what else has happened this year? Well for Toontown Offline, this was the year we finally released the rebranded version of our game with the v1.0 update. It took a lot of hard work, but earlier this year we finally did it. And in the months since, we’ve had a consistent stream of updates, containing many new features, tweaks, and bug fixes galore. If you’re a fan of Toontown Offline, you certainly didn’t leave 2020 empty handed with new content.
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Looking Past 2020
So what happens now? What’s on the horizon for Toontown Offline in 2021? Rest assured, we are consistently working on our huge Operation: Seek Out Scrooge update. Will it be ready in 2021? If I were to guess, I’d say it’s not very likely. That may not be the answer you were looking to hear, but it’s the answer you deserve. But hey, what a surprise it would be if we did manage something like that! And of course, we will have a stream of small miscellaneous content release as we have been doing ever since our v1.0 update.
Don’t worry- I don’t plan to leave you empty handed though. As this is the last blog post of the year, we wanted to possibly show off a snippet of what we’ve been working on for Operation: Seek Out Scrooge. However, we’ve already shown off a lot already this year. We feel that by showing off any more (at least for a while), it would sour the surprise we want to build up for this update. After all, we can’t show you everything, now can we? Despite this, we thought of an idea that could meet you in the middle. Pictured below is an out-of-context compilation that shows off what we’ve been working on lately for our Operation: Seek Out Scrooge update. To us, we know what each of the following images represents. But to you guys? Well, I guess you’ll just have to connect the dots for yourselves.
Toontown Offline Server List
Thank you so much for reading today’s blog post and sticking with Toontown Offline in 2020. We hope that our game has provided you with a lot of entertainment to help you through this year. With that said, have a good one all!
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BenjaminThe Toontown Offline Team
